
The board will also show the relationship between Syndicate members. Higher ranked members are more likely to have more items on them. This simply indicates additional modifiers they are given when fighting them. This indicates their reward at the safehouse.

These tasks depend on which division the member is located in. Tasks are indicated by the text on the bottom. If a member's rank falls to 0, they will become unassigned. A member must have at least 1 star in order to be assigned to a division and have their reward appear at the safehouse. Rank can be raised by killing them, while interrogating them lowers it. Higher ranks give greater rewards, but also makes them tougher by giving them additional items. Ranks are indicated by the number of stars on the top right, going up to 3 stars (Sergeant, Lieutenant, Captain). Gravicius is available at zone level 30 or higher and Rin is available at maps.Īn example of a Syndicate investigation boardĮach known Syndicate member on the board will display the following: Rank, Task, and Items.

(41-45)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies.(36-40)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies.(31-35)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies.#% increased Rarity of Items Dropped by Slain Rare or Unique Enemies Gain (14-16)% of Fire Damage as Extra Chaos Damage Gain (14-16)% of Cold Damage as Extra Chaos Damage Gain (14-16)% of Lightning Damage as Extra Chaos Damage.Gain (11-13)% of Fire Damage as Extra Chaos Damage Gain (11-13)% of Cold Damage as Extra Chaos Damage Gain (11-13)% of Lightning Damage as Extra Chaos Damage.Gain (8-10)% of Fire Damage as Extra Chaos Damage Gain (8-10)% of Cold Damage as Extra Chaos Damage Gain (8-10)% of Lightning Damage as Extra Chaos Damage.Gain (7-8)% of Fire Damage as Extra Chaos Damage Gain (7-8)% of Cold Damage as Extra Chaos Damage Gain (7-8)% of Lightning Damage as Extra Chaos Damage.Gain (5-6)% of Fire Damage as Extra Chaos Damage Gain (5-6)% of Cold Damage as Extra Chaos Damage Gain (5-6)% of Lightning Damage as Extra Chaos Damage.Gain 4% of Fire Damage as Extra Chaos Damage Gain 4% of Cold Damage as Extra Chaos Damage Gain 4% of Lightning Damage as Extra Chaos Damage.Gain #% of Fire/Cold/Lightning Damage as extra Chaos Damage (24-28)% increased Damage during any Flask Effect.(19-23)% increased Damage during any Flask Effect.(16-18)% increased Damage during any Flask Effect.#% increased Damage during any Flask Effect Gain 10% of Maximum Life as Extra Maximum Energy Shield.Gain 8% of Maximum Life as Extra Maximum Energy Shield.Gain 6% of Maximum Life as Extra Maximum Energy Shield.Gain #% of Maximum Life as Extra Maximum Energy Shield Channelling Skills have -3 to Total Mana Cost.Channelling Skills have -2 to Total Mana Cost.

